Several combat principles and strong fill light flash

Several combat principles and strong fill light flash

Cover image is a backlit scene, photo canvas online shed ruins above the elongated strip of large gaps from direct sunlight down the gap. We have to model the sun to outline the air with the edge line. A metering when using aperture priority mode and EV Save to -1.3EV, we need to know that even diminished EV, when people will face the backlight is dark, and now minus EV, so that dark scenes can be compared with real Sapporo , then the model’s face at least 2.5EV Under the above!

Here I am using AD180, plus an octagonal diffuser, flashing lights put on the left side, about 1/2 of output close to illuminate the character’s face. Such is the fruit of the cover picture!

If you do not flash, the camera is set so that the face normal exposure. Over white background is bound to a dead area of ??Exposure. So, which of course serves as an example calendering, GN oxen AD180 value of about 60, plus light diffusers although folded, but I’m close polish! Therefore, at this time will flash as the main character illumination light, without it, the character’s face is dark it! –www.fsbus.com

To understand here is that skill calendered available everywhere, in the light during the day, with or without shelter, they are the same ones.

And the application surface, with regard to the backlight, side backlight, side light better, along the side of the light will be more saturated scene effect.

Several Principles calendered
As we have observed in this book, ‘calender’ the way it is shot fundamentals effort. Calendering is commonly known as a flashy, some beginners always emphasized light up calender with very different things, in fact, is covered in calender systems and methods throughout the fill light, it is called ‘strong fill light’ , the practice is not difficult.

Good use of flash, the right amount of output, as well as the angle of lightning light quality, is to focus on the local control. In the calendering technique, the first principle to remember is:

Let the camera tube scene, the flash tube body: metering the scene, rather than the main metering. Make up the main body of the light. It is based on the flash to.
Let underexposure scene, will be more saturated colors: The scene after metering, minus 0.5 to 1.5 EV compensation.
Just try to go ‘back along the light and dark’ scene. When light and dark along the back, saying calender skills really do not need, and instead to note that the core problem is not too exposed, usually a little fill light contrast preempt it.

▲ to the body, the environment is one side of the backlight, side light of the situation, so the body is not lighting, Under the scene than about 1.5EV, we measured the scene, the camera -0.6EV, so that the body about it less exposed 2EV, flashing lights from the right to M (1/2) of the output lighting, only about balancing the exposure status of the subject with the scene. If you want to calender, measured after the scene, the camera on -1.6EV would be better, and will flash output M (1/1) full out.

Small details calendered
Additionally, the ‘calender’ with the average fill light is similar, there are some small details to note:

In case of strong, strong, weak case is weak: Scene low ambient light, can be considered a relatively weak flash output, on the contrary, when the scene of bright ambient light, we must use stronger flash output.
Even better than the front side lighting: lighting from the side of the body, but also perspective than from the front. In principle, to make room light with the lens at an angle (45 degrees or more). The light will be three-dimensional. With parallel rays between the lines, when the (flash-top), the light would be more flat-panel technology.
Make good use of flash mode M: Do not be afraid M mode. The field of digital cameras, is wrong to continue to try.
Rationalization of the angle of light: If the flash is the primary light source, the flash thought of the sun, try not to by the lighting up, but to play down by the upper.

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